Our electronic environment Murderer Redux is a freely associative chain of constructive, concrete-poetic video and animation loops on Oskar Kokoschka’s Murderer, Hope of Women and optically and acoustically filling the exhibition space. Our reworking of the piece has been adapted for the spatial situation of the exhibition Body, Psyche, and Taboo at mumok, Museum moderner Kunst Stiftung Ludwig Wien.Read more
Reality devours art
and artists devour themselves
Attracting the smart ones
GRAF+ZYX present new interpretations and remixes of video-, film- and music-fragments of the years 1977 to 2009 in the FLUC.
Screening and public voting
Of humans, machines, avatars and other interesting arithmetic operations
Media art in Austria.
An exhibition series »in progress« : No 1/07
In July 2007 Klanggalerie, an exceptional Austrian art label with international scope, released the CD »GRAF+ZYX : TRUST NO WOMAN plus«Read more
»R:G:B« is an experimental interaction of video, music and dance, in which the analogue world of bodily expression is hybridized with multifarious technical and artistic features of the new media in an energetic and imaginative way.Read more
This virtual multiple page installation of 2005/2006 – especially composed for internet display – arranges several works of GRAF+ZYX including video, music, photography, and drawing as novel interdisciplinary tableaux.Read more
If only „utopia“ preceeds «freedom» as a twin word in an elegant word construction the paradisical condition is already unhingedRead more
The Space in which Time Lives.
the mixed-media-installation «THE SLEEPER, THE MAGGOT …\andtime\» is presented as a «staging of a hypothetical construct» with regard to time …
A room in form of a cube balanced on one corner is attached to the external wall of the castle Klessheim. The interior dimensions of this room are 8 x 8 x 8 m (for approximately 35 persons).
They are represented in all major publications of recent years, they always have attended and still attend international exhibitions (from video, movies all the way to furniture and design), their „media synthetic programmes“ can be seen from Cologne, Hamburg, Amsterdam to Paris and New York. GRAF+ZYX are avant-garde in Austria – misunderstood and highly acclaimed – major proponents of an artistic video scene.Read more
Ars Electronica 1986
Our concern is with a positive and constructive use of technology, a game with the specific aim of setting examples of new aesthetic realities. We present the construction of an aesthetic media situation according to our predilections.
Ars Electronica 1986
Installation as media project of an aesthetic situation (with video, music, object, human artefacts)
»Furniture for classical extremists« are objects of the counter design, composed and built like sculptures, whose aesthetic is exclusively defined by construction and not decoration, and whose virtually unadorned stand-alone presentation in space communicates a sensation of timelessness.Read more
Already in the late 1970s GRAF+ZYX committed themselves to the „aestheticisation of everyday life“ in all fields of a cross-culture. Their works with video, computer, laser, web design and programming, photography, graphic design, video sculpture, and music are visually influenced by Pop Art, Constructivism, Futurism, Dadaism and contemporary design, and musically rooted in Beat and Electronic Rock of the 60s and 70s, Free Jazz and classical modern music, whereas the lyrics in English – always composed and interpreted by GRAF+ZYX themselves – resemble obscure, existentialist dialogues. When required, voice modulation transforms the lyrics into a linguistically indefinable echoism.Read more
After becoming U.S. champion with his club »Cosmos New York«, the automaton turned his back on the metropolis in order to leave his prescribed artist-gestalt-discipline and flow into the far more comfortable discipline of an automatic buffet serving the culinarily spoiled Viennese art world as a servo and satisfying their desire for exotic entertainment.Read more
By means of the trans-classical machine (art and technology) aesthetic messages are no longer generated as reduplications of the original by using classical models, but through the technical realisation of an – if necessary – especially constructed electronic system.Read more